k9s/internal/ui/app.go

294 lines
6.6 KiB
Go

// SPDX-License-Identifier: Apache-2.0
// Copyright Authors of K9s
package ui
import (
"os"
"sync"
"github.com/derailed/k9s/internal/client"
"github.com/derailed/k9s/internal/config"
"github.com/derailed/k9s/internal/model"
"github.com/derailed/tcell/v2"
"github.com/derailed/tview"
"github.com/rs/zerolog/log"
)
// App represents an application.
type App struct {
*tview.Application
Configurator
Main *Pages
flash *model.Flash
actions *KeyActions
views map[string]tview.Primitive
cmdBuff *model.FishBuff
running bool
mx sync.RWMutex
}
// NewApp returns a new app.
func NewApp(cfg *config.Config, context string) *App {
a := App{
Application: tview.NewApplication(),
actions: NewKeyActions(),
Configurator: Configurator{Config: cfg, Styles: config.NewStyles()},
Main: NewPages(),
flash: model.NewFlash(model.DefaultFlashDelay),
cmdBuff: model.NewFishBuff(':', model.CommandBuffer),
}
a.views = map[string]tview.Primitive{
"menu": NewMenu(a.Styles),
"logo": NewLogo(a.Styles),
"prompt": NewPrompt(&a, a.Config.K9s.UI.NoIcons, a.Styles),
"crumbs": NewCrumbs(a.Styles),
}
return &a
}
// Init initializes the application.
func (a *App) Init() {
a.bindKeys()
a.Prompt().SetModel(a.cmdBuff)
a.cmdBuff.AddListener(a)
a.Styles.AddListener(a)
a.SetRoot(a.Main, true).EnableMouse(a.Config.K9s.UI.EnableMouse)
}
// QueueUpdate queues up a ui action.
func (a *App) QueueUpdate(f func()) {
if a.Application == nil {
return
}
go func() {
a.Application.QueueUpdate(f)
}()
}
// QueueUpdateDraw queues up a ui action and redraw the ui.
func (a *App) QueueUpdateDraw(f func()) {
if a.Application == nil {
return
}
go func() {
a.Application.QueueUpdateDraw(f)
}()
}
// IsRunning checks if app is actually running.
func (a *App) IsRunning() bool {
a.mx.RLock()
defer a.mx.RUnlock()
return a.running
}
// SetRunning sets the app run state.
func (a *App) SetRunning(f bool) {
a.mx.Lock()
defer a.mx.Unlock()
a.running = f
}
// BufferCompleted indicates input was accepted.
func (a *App) BufferCompleted(_, _ string) {}
// BufferChanged indicates the buffer was changed.
func (a *App) BufferChanged(_, _ string) {}
// BufferActive indicates the buff activity changed.
func (a *App) BufferActive(state bool, kind model.BufferKind) {
flex, ok := a.Main.GetPrimitive("main").(*tview.Flex)
if !ok {
return
}
if state && flex.ItemAt(1) != a.Prompt() {
flex.AddItemAtIndex(1, a.Prompt(), 3, 1, false)
} else if !state && flex.ItemAt(1) == a.Prompt() {
flex.RemoveItemAtIndex(1)
a.SetFocus(flex)
}
}
// SuggestionChanged notifies of update to command suggestions.
func (a *App) SuggestionChanged(ss []string) {}
// StylesChanged notifies the skin changed.
func (a *App) StylesChanged(s *config.Styles) {
a.Main.SetBackgroundColor(s.BgColor())
if f, ok := a.Main.GetPrimitive("main").(*tview.Flex); ok {
f.SetBackgroundColor(s.BgColor())
if h, ok := f.ItemAt(0).(*tview.Flex); ok {
h.SetBackgroundColor(s.BgColor())
} else {
log.Error().Msgf("Header not found")
}
} else {
log.Error().Msgf("Main not found")
}
}
// Conn returns an api server connection.
func (a *App) Conn() client.Connection {
return a.Config.GetConnection()
}
func (a *App) bindKeys() {
a.actions = NewKeyActionsFromMap(KeyMap{
KeyColon: NewKeyAction("Cmd", a.activateCmd, false),
tcell.KeyCtrlR: NewKeyAction("Redraw", a.redrawCmd, false),
tcell.KeyCtrlP: NewKeyAction("Persist", a.saveCmd, false),
tcell.KeyCtrlU: NewSharedKeyAction("Clear Filter", a.clearCmd, false),
tcell.KeyCtrlQ: NewSharedKeyAction("Clear Filter", a.clearCmd, false),
})
}
// BailOut exits the application.
func (a *App) BailOut() {
if err := a.Config.Save(true); err != nil {
log.Error().Err(err).Msg("config save failed!")
}
a.Stop()
os.Exit(0)
}
// ResetPrompt reset the prompt model and marks buffer as active.
func (a *App) ResetPrompt(m PromptModel) {
m.ClearText(false)
a.Prompt().SetModel(m)
a.SetFocus(a.Prompt())
m.SetActive(true)
}
// ResetCmd clear out user command.
func (a *App) ResetCmd() {
a.cmdBuff.Reset()
}
func (a *App) saveCmd(evt *tcell.EventKey) *tcell.EventKey {
if err := a.Config.Save(true); err != nil {
a.Flash().Err(err)
}
a.Flash().Info("current context config saved")
return nil
}
// ActivateCmd toggle command mode.
func (a *App) ActivateCmd(b bool) {
a.cmdBuff.SetActive(b)
}
// GetCmd retrieves user command.
func (a *App) GetCmd() string {
return a.cmdBuff.GetText()
}
// CmdBuff returns the app cmd model.
func (a *App) CmdBuff() *model.FishBuff {
return a.cmdBuff
}
// HasCmd check if cmd buffer is active and has a command.
func (a *App) HasCmd() bool {
return a.cmdBuff.IsActive() && !a.cmdBuff.Empty()
}
// InCmdMode check if command mode is active.
func (a *App) InCmdMode() bool {
return a.Prompt().InCmdMode()
}
// HasAction checks if key matches a registered binding.
func (a *App) HasAction(key tcell.Key) (KeyAction, bool) {
return a.actions.Get(key)
}
// GetActions returns a collection of actions.
func (a *App) GetActions() *KeyActions {
return a.actions
}
// AddActions returns the application actions.
func (a *App) AddActions(aa *KeyActions) {
a.actions.Merge(aa)
}
// Views return the application root views.
func (a *App) Views() map[string]tview.Primitive {
return a.views
}
func (a *App) clearCmd(evt *tcell.EventKey) *tcell.EventKey {
if !a.cmdBuff.IsActive() {
return evt
}
a.cmdBuff.ClearText(true)
return nil
}
func (a *App) activateCmd(evt *tcell.EventKey) *tcell.EventKey {
if a.InCmdMode() {
return evt
}
a.ResetPrompt(a.cmdBuff)
a.cmdBuff.ClearText(true)
return nil
}
// RedrawCmd forces a redraw.
func (a *App) redrawCmd(evt *tcell.EventKey) *tcell.EventKey {
a.QueueUpdateDraw(func() {})
return evt
}
// View Accessors...
// Crumbs return app crumbs.
func (a *App) Crumbs() *Crumbs {
return a.views["crumbs"].(*Crumbs)
}
// Logo return the app logo.
func (a *App) Logo() *Logo {
return a.views["logo"].(*Logo)
}
// Prompt returns command prompt.
func (a *App) Prompt() *Prompt {
return a.views["prompt"].(*Prompt)
}
// Menu returns app menu.
func (a *App) Menu() *Menu {
return a.views["menu"].(*Menu)
}
// Flash returns a flash model.
func (a *App) Flash() *model.Flash {
return a.flash
}
// ----------------------------------------------------------------------------
// Helpers...
// AsKey converts rune to keyboard key.
func AsKey(evt *tcell.EventKey) tcell.Key {
if evt.Key() != tcell.KeyRune {
return evt.Key()
}
key := tcell.Key(evt.Rune())
if evt.Modifiers() == tcell.ModAlt {
key = tcell.Key(int16(evt.Rune()) * int16(evt.Modifiers()))
}
return key
}